When Amilar Valna arrived, she brought three score of veteran soldiers – “heroes,” as she touted them – to help clear the Shores of dangerous creatures. Falqa Waspbane was one of these. Like Valna, she does not discuss why she left the Seventh Legion, saying only that she swore an oath to House Amilar and cannot speak of it.
Falqa earned her name on the day she died, saving her queen from an enormous and terrifying wasp-creature. She was buried with the full military honors that Lookshy would have given her. She was not the first ghost to see her own funeral.
Falqa felt that she had dishonored her queen by dying in her service. For nearly a year she wandered the underworld of the Shore, unwilling to show her face. In the hills to the north she ran into a cult that worshipped Serranos, and she realized the truth – her job was yet unfinished. There was more she could do to protect her queen.
Falqa has constantly harassed Serranos’ forces, and come close to ending his existence once before being driven back by his honor guard. He doesn’t know her true identity. At this point, he has set Four Claws Red upon her for the past year and assumes that will be the end of it.
Ilsadoth knows who and what Falqa is, but not who she’s fighting. He just knows that she helps to keep down the hungry ghost population, and he approves of that, though he has encouraged her to move on to reincarnation. She refuses, convinced that she must earn Valna’s approval once again.
Falqa has angular eyes, thick eyebrows, and a small but prominent nose. Her black hair is pulled back in a bun. She wears bright, colorful clothing when interacting with other ghosts, and dark hunter’s garb when in the wilderness. In both cases, a shirt of well-made chain is beneath.
Falqa was trained as a soldier in one of Creation’s finest traditions, and it shows. She’s stoic, orderly, and honorable. Stress rolls off her back like water off a duck. She’s a curt and direct commander, but not without sympathy – she knows that overworked soldiers lose battles.
Drawing Falqa our from this persona is difficult. The dead tend to stay who they were, and Falqa’s time as a professional soldier made a long-lasting mark on her. The fact that she does now in death what she did in life only reinforces that.
Intimacies: “I will see my queen safely to her end” (Major), “Duty binds us beyond death” (Defining), “Ilsadoth is an honorable man” (Positive), “I will end Four Claws Red” (Negative)
Falqa is a powerful ghost with a firm control over her own essence and years of fighting experience. She is comfortable with a spear, bow, and knife, but primarily uses a long jagged obsidian blade named Frozen Wave, from which she draws deadly power. She’s a well-trained tracker, with sharp senses and quick reflexes. She’s not introspective.
Frozen Wave holds several powerful evocations that Falqa has learned to draw forth. Despite the effort of learning these, she much prefers them to the arcane powers that ghosts more typically employ. Frozen Wave enhances her fighting prowess, allowing her to cut into armor, slice through inanimate objects, send arcs of concussive force through the air, parry elemental or essence-based attacks, and create a devastating shockwave that throws her opponents in all directions. The sword’s power becomes stronger the longer she fights, but at a certain point that wave of power breaks, leaving her weakened until it rebuilds.
- Rona Stonehands, the smith who forged Falqa’s mask and repairs her armor. Businesslike, testy, secretly romantic.
- Utina Fire-eyes, a blind ally of Falqa’s who knows the secret of appearing in Creation during the day. Coarse, compassionate, frustrated.
- Sperdan Quickstrider, one of Ilsadoth’s scouts who brings information to and from Falqa. Curious, quick-witted, professional.
- Mehela Rumino, rival to Falqa, another of Valna’s heroes who ended up a ghost. Coarse, forceful, demanding.
- What bonds hold Falqa to the underworld? Why has she not yet passed into reincarnation or oblivion?
- What happened between Falqa and Rumino that made them contest against one another in the afterlife?