Silent Feather, Chosen of Endings


The Bureau of Destiny sometimes finds that certain things stand in the way of fate. Sometimes those obstructions are creatures from beyond Creation, or their corrupt allies. More often, though, they’re powerful individuals who simply have goals that conflict with the Bureau’s. It’s not their fault that their goals would lead to the collapse of the Tapestry. It’s not their fault that the Bureau can’t simply explain to the situation without revealing themselves and compromising their operations. But just because something isn’t your fault doesn’t mean you can’t die for it.

Enter Silent Feather, assassin for the Fivescore Fellowship. As the servant of Endings, Silent Feather has removed obstacles to fate in the North for more than four decades. She has evaded both Lunar barbarians and the spymasters of the Realm. Her work has helped to keep Wyld incursions to a minimum and eliminate several demon cults. Her ability to remain unknown is thanks in no small part to the Arcane Fate that hides all Sidereals.

Currently, Silent Feather has been told that the fate of Slumber’s Grasp is imperiled – her superiors had scant other information with which to proceed. Silent Feather therefore cast a prophecy and considered the results. Hear them now:

If Thenor rules in perpetuity, Slumber’s Grasp will slowly fall into ruin and revolt. This valley will be a slowly-widening crack through which the enemies of creation may enter.

If Jasper becomes king, he will rule poorly, and Slumber’s Grasp will itself become a pawn of darkness.

If Ralia becomes queen, she will rule well for dozens of years – but in time, the Silver Pact will gain a stronger hold in the North.

Athela is fated to die within the next ten years. If she becomes queen, Slumber’s Grasp will become divided amongst her grandchildren, and the kingdom will be the weaker for it. Here, too, the crack will grow.

If the ruling family dies, the Realm will take control of Slumber’s Grasp within five years, and rule it in their typical manner.

Silent Feather’s superiors in the Bureau of Destiny, on hearing this prophecy, have informed her that they lean toward killing the royal family and letting the Realm sort out the kingdom afterward. Silent Feather is uncertain. Given the impending civil war, she isn’t sure the Realm is capable of taking power, nor how well they will hold it. The fate of the Realm is often obscure. She has enough leeway and respect from her superiors to make the decision herself, but she cannot wait long.

Until she is certain of the proper path, Silent Feather is staying with Anvil Loves the Forge, a fellow Sidereal, and waits to learn more about the people she has been sent to kill.


Silent Feather 500

Silent Feather wears leathers over padded chain to keep out the northern cold. Her face is obscured by a dark hood. Beneath it, she has pale skin with olive undertones, and dark purple eyes indicative of her caste. She carries a bow in the style of the local people, and a ceremonial sword that is her only artifact.


Getting Silent Feather to talk is fairly difficult. For the most part she keeps to herself, and only opens up with those she thinks will forget her existence – or those who will die soon. When she does open up, she comes across as highly intelligent and philosophical. She gladly debates matters of metaphysics and morality. The only person who can easily make her angry is Anvil Loves the Forge, whom Silent Feather secretly resents. It’s unfortunate that she must rely on Anvil as her local contact. The two are outwardly cordial to one another, at least for now.

Silent Feather is a staunch member of the Bronze Faction. She generally reports back only once her task is completed, to report her success and acquire new objectives.

Intimacies: “The Maiden of Endings” (Defining), “Peace brings strength, strength brings peace” (Major), “The Fivescore Fellowship” (Positive), “Those without honor” (Negative), “Death is a part of life”, “Learn their stories before you kill them”


As an assassin and tracker, Silent Feather is capable of moving silently, finding people across great expanses of tundra and forest, and killing swiftly from concealment. She is an excellent archer, and uses her agility to stay mobile. She is a reasonable strategist. She arranges never to be in a fair fight: if a target proves sturdier than anticipated, she’ll return a few minutes or an hour later for a second shot rather than risking her life in combat. Like most Sidereals, she speaks multiple languages and has excellent calligraphy. She knows the stories of the first age well, and is well-read, but mostly as a hobby. She has few social skills.

There are several ways in which Silent Feather’s essence moves through and empowers her. She can cast auguries, leap and run great distances, and substitute nearly anything as ammunition in her bow. She can arrange to have been elsewhere when events turn sour, and knows when danger is coming her way. She can send those who have tired of life to a quiet, eternal rest. She knows instinctively where she will be needed next. However, her true calling is in the martial arts.

Silent Feather has studied the martial arts style of the Wood Dragon, mastering it from root to flowers. Beyond being able to see and strike at spirits, Silent Feather can pin them in place with her arrows. She strikes directly at her target’s lifeforce, bypassing a portion of their armor. She can heal herself with remarkable speed. She can mark her targets and follow them through winding streets or secret passages. She can move her hands in a complex mudra to distract her foes. Her most devastating and costly technique is to she can fire an arrow that literally severs the soul of her target, causing immense spiritual damage that bleeds over into the physical world.

Her sword, Abandonment, looks and acts like an ordinary blade. It has but one costly evocation: it can remove an incapacitated target from the tapestry of Creation, destroying its soul forever. She uses this power only against creatures of darkness, or when her mission absolutely requires it – her superiors know well the risks of oblivion.

Silent Feather leans heavily on the fact that Creation will forget her existence. She can move without being heard or seen, but is actually fairly poor at keeping cover identities and disguising herself.

Supporting Characters

  • Jeweled Bird, her superior in the Bronze Faction. Precise, thoughtful, merciless.
  • Ranvo the Unheard, the ghost of one of her previous victims, who haunts her still. Angry, callous, repulsive
  • Cloud-climber, a servator spirit who takes messages from Feather to Yu-Shan. Refined, cooperative, discrete.
  • Hilja, the servant who thinks she’s somehow a family cousin. Modest, busy, scatterbrained.


  • How long does Silent Feather have to make her decision? When will fate call her away to her next mission?
  • Where did Silent Feather come from originally? What made her into the Bronze faction’s assassin?

2 thoughts on “Silent Feather, Chosen of Endings

  1. Pingback: Anvil Loves the Forge, Chosen of Serenity | Stranger Creations

  2. Pingback: Turning Wind, Mad Prophet | Stranger Creations

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