Things are going well with Athanor Isle. I have most of the characters written, though they’re all missing supporting characters and many are missing the “Capabilities” section. The relationship map is done, and I like how it came out. Today I’m hoping to fill in a few blank spots in the characters and to work on the map. The city may be ever-changing and unmappable, but that doesn’t mean I can’t show the rest of the island.
Although, for the city… I could create a few hex-shaped geomorphs for the city and have a random generator that puts them together in different orders. The programming for that would be easy; the hard part will actually be creating the geomorphs and not having them look awful. I’d only need 14 of them, since no part of the city disappears. Hmm. Food for thought.