Boral lived in a village not too far southwest of the Glen. There she was trained to be a priestess of the Monarch Deer, a goddess whom locals saw as the protector of the villages. They would offer solemn prayers when her chosen people (the caribou) walked through, and would eat rabbit and fish and vegetables rather than hunt the sacred animals. When one died, they would not eat it, but burned it as a sacrifice to the Fire Dragon, Lord of Blessed Warmth. Meanwhile, the Wolf Lord was vilified as a raider, an ally of bandits and betrayer of the herd. Boral’s people rarely hunted wolves, but would throw stones at them to cast them out of the village.
Some time ago there was a fight between the Monarch Deer and the Wolf Lord, as there occasionally must be. This time the Wolf Lord was the victor. He claimed his prize: Boral’s service. Instead of becoming a priestess of the deer goddess, she became an unwilling servant of the wolf god on the very eve of her final tests. Her hands and feet were changed. Her teeth sharpened. Her eyes changed color. Her old masters shied away from her, and young children threw stones at her in the streets. She ran from her lands, only to find that everyone else thought she had been tainted by the Wyld.
Eventually the Wolf Lord presented himself to her, and explained more of what had happened. (See Maska’s description for more.) He offered to take her on as a priestess. She rejected the trickster god, fleeing into the forest. There she eventually she ran into Ishowo’s band, only to discover that Maska was already there, already an ally of theirs.
Boral broke down crying from frustration. Margery, kind-hearted, took her in and took care of her. She now works with the rest of Ishowo’s group, but refuses to speak with Maska. She doesn’t know what to do, and has nowhere else to go.
Boral has pale skin and narrow, yellow eyes. Her grey hair has traces of other colors. Margery has taken up a small collection from the villagers and supplied her with a few richly colored robes. A necklace with a small antler marks her love for the Monarch Deer.
As she falls more firmly under Maska’s spiritual influence, Boral’s hands are growing more wolf-like, her nails becoming short claws, her wrists refusing to turn normally. Her teeth are likewise sharpening and changing. She tries to hide these things by keeping her hands in her long sleeves and keeping her mouth closed. There’s no hiding her feet, though, nor her digitigrade legs.
Boral is still fairly young, and this shows in her emotions and her reactions. She’s hurt. She’s lost. She doesn’t understand her change; doesn’t even know about the battle between the gods. She has no idea what to do with her paw-like hands. She can’t wear shoes any more. It’s incredibly frustrating to her. What really drives her to despair is that the trickster god of her people is a respected friend to all the people here. Boral feels like everything she learned was a lie.
Boral often retreats into herself, and it takes a fair amount of work for people to break her out of that. When she does come out of her shell, Boral is well-meaning, compassionate, and strong-willed. She may be lost, but she still wants to help others. She’ll even start telling them the story of the wolves and the deer… but she tends to just trail off partway through with a “…never mind.” She’d rather focus on what she can do to help rather than getting lost in her own head again. The rest of the team tries their best to encourage her and put her at the forefront, hoping that being important will help her move on.
She is secretly horrified that the Pinedeep natives eat caribou on a regular basis.
Intimacies: Elita the Deer Goddess is my patron (defining), Margery is kind and deserves help (major), My life is ruined (major), Maska is not to be trusted (major), Maska is to be respected (major), I just want to go home
Boral’s training as a priestess focused on learning the traditional songs and dances of her people. She learned to scribe the ancient symbols, to chant the syllables of honor and worship, to recite the lineage of the ancestors from the first days forward.
Sadly, all of that avails her practically nothing. None of the songs and dances are efficacious prayers here. No one reads the ancient symbols – they’re not Old Realm; they’re just one of a thousand local languages used across the borderlands of Creation. She stumbles often and is accident-prone. Ishowo keeps her out of any potential battles lest she fall and be trampled. She never learned to farm, to craft, or to fight. In the dangerous modern age, Boral has very few useful skills.
What she does have is a fair amount of tenacity and a well-trained memory. She knows how to treat people with respect. There’s a woman with a good heart waiting to come out of this whole mess. When she finally overcomes her current state or learns to live with it, she’ll have a lot of raw potential to work with. Until then, she’s a liability.
- Deta Ruri, her trainer in the priesthood. Tolerant, opinionated, ostentatious.
- Gein Hoestherow, who brings Boral extra food from his farm. Tough, nurturing, vague.
- Ondokobathi, the god of Pinedeep, who is fascinated by Boral. Simple, unfocused, large.
- Rudo Horncarver, who thinks that Boral might be dangerous. Pensive, finicky, weird.
- If Elita is found, will Boral ever be able to change back to what she “should” have been?
- Have Argent and Juri run into Elita? How would they treat a wounded goddess?