Feschia, The Messenger

Background

Let me tell you the good news.

You’re afraid, I can tell. You’ve heard the rumors? It’s all right. It’s a scary time. But there is hope, and I am her messenger. I, who grew up here with you. You remember me from before, yes? How I would run messages to Meteth Township, and from there to Tuva? What if I told you I came from all the way from Shirakh — today! — in just a few hours.

I was changed the night of the Shirakh fireball. And things are going to change for us, too.

When I was carrying messages I had to look like a trader, or a herder, in case the Shirakhi stopped me. They would ask me my business, and I had to have a story ready about my lost cattle. I would think about my little girls. My husband lives in Meteth. We have two. Two little angels. It scared me to death to think what would happen to them if I was caught.

I carried some silver, too, just in case. How many of us carry silver in our daily lives? In case a soldier can be bought? We just think of it as the cost of living. Not even doing business. Just living.

We are going to change that. Kala is going to change that. Come on! Stop looking for soldiers every time someone says that name! I’ve seen her. She’s amazing. And she and I aren’t the only Chosen on our side. We can win this. We can win back the land that was taken from our ancestors, and stop carrying silver so we can bribe soldiers just to live our lives.

I’m afraid of war, too. I can die, just like you can. But I can’t let my fear stop me. This is our freedom. Our children need this.

Appearance

feschia-500

Feschia’s broad smile is unforgettable and unmistakable. It wins the hearts of children and elders alike. She is laden with beaded armbands and necklaces that clack softly when she moves. She shaves her head. Her eyes are dark brown; her skin even darker. She typically wears a grey skirt and a shoulder-wrap in natural colors (greens and browns). She used to carry a leather messenger bag, but no longer requires it.

Demeanor

Happy. Feschia can be fierce, she can be kind, and she can be inspiring, but her most common emotion in these dark times is a joy that spreads to all around her. When she’s carrying messages she loves putting children on her shoulders and giving them a ride around the village. She’ll take the time to help an elder reach something off a high shelf or cross a busy street.

This isn’t to say that Feschia can’t be serious. In Kala’s war councils she’s studious and respectful. However, she’s also the first person to break out a huge grin when it looks like a plan will succeed. She enjoys some of Tamosh’s jokes, but does sort of worry that he’s going to go too far some day.

Intimacies: The people of the Wathia-land (defining), My family (defining), Bring hope (defining), Trust my companions (major), The Shirakhi have already lost.

Capabilities

Feschia always enjoyed running, and built up a marathoner’s stamina. She would carry messages twenty miles a day. When she was younger she would climb trees and swim in the rivers too, and to be honest she still enjoys those things. Her exuberance and smile make it hard not to open up to her. She has a great sense of humor. Her memory isn’t the best, though – her mother jokes that she became a messenger because she always had to carry a scroll for herself.

Since the night of the meteor, Feschia has felt the power of the sun flowing through her. She’s a Night caste solar, with Athletics as her supernal ability. For short periods of time she can lift wagons, wrestle wild animals, or tear armor from an opponent’s body. She can leap over walls, grab birds from the air, and catch arrows. However, where she really shines (pardon the pun) is in her beloved run. At her normal pace she never needs to stop – not that she runs at that pace much any more. She can out-sprint a cheetah, and cross more distance in a day than a crane in flight. The fatigue does eventually catch up with her.

In her travels Feschia also learned to hunt, with a small bow and blunted arrows knocking birds from the sky. When she reached back to ready that bow last week, she instead drew forth a longbow of solid gold and five red-fletched golden arrows that always return to her quiver. She can put these into Elsewhere when she chooses. Her agility, her precision at range, and her ability to take aim in the blink of an eye make it very difficult to close with her in combat.

Supporting Characters

  • Shelali, her mother. Warm-hearted, perseverant, focused.
  • Ahadath, another messenger with whom she used to trade stories. Polite, alert, wishy-washy.
  • Jurit, a ghost who is tracking her movements for Laughter in Chains. Grouchy, hardy, grieving.
  • Blows Five Ways, a god of the wind who is becoming jealous of her speed. Argumentative, resourceful, rash.

Questions

  • Has Feschia thought to hide her family yet?
  • Feschia is very optimistic; how does she feel working with more cynical sorts like Tamosh and Zirana
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