Splinter pt 2 → Echoes of the Godkiller

I’m making continued slow progress on the next setting. I almost have the backgrounds for all the characters put together. One is giving me trouble – she doesn’t really fit into the current setup, and I might need to reconsider her concept. Several other folks need additional detail.

However, I do have an official name for this setting, so I can stop calling it “Splinter of the Machine Part 2”. It is now “Echoes of the Godkiller“. Here’s the promo blurb:

Seventy-seven years have passed since the Day of the Broken Sky. On that day this small world grazed against another cosmos, and survived. On that day the Luminous Godkiller Weapon was defeated. The land is recovering, and new gods are arising to fill the void left by the old. There is life, where there might have been death.

However, one cannot say that the world is at peace. Petty warlords battle alchemically-enhanced bandits. Treasure hunters raid ancient manses. Experiments begun before the death of the Weapon still hunt the living. In the lands north of the Imperial City, a strange automaton seeks a young girl, on whose shoulders the fate of the world will rest.

Come hear the Echoes of the Godkiller.

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