Dice Resources

This page collects several dice-rolling resources to help you understand the probabilities for different dice tricks. This game uses a lot of different dice tricks, and knowing which ones are better than others can really help when it comes to charm choice.

Dice Roller

First, a simple javascript dice roller that I wrote myself. It doesn’t do every trick, just the most common ones (because trying to include too many can actually cause problems when someone uses a competing charm). You can double numbers, reroll them, reroll until they don’t appear, and have ones subtract successes. You can also hit the “info” button to get a code that will verify your roll in case you’re playing online and your Storyteller doesn’t believe your awesome roll.

Dice Trick Comparison Grapher

If you’re trying to build your own custom charms, you may be uncertain as to how good various different dice tricks are. How does “reroll 6s” compare with “double 9s?” What’s the effect of saying “1s subtract on attacks” versus a flat one-point bonus to a defense score?

To help with this, I’ve created the Dice Trick Comparison Grapher! It shows a graph (and a table) that compares two different dice tricks of your choice.

If you’d like to see any items added to this, just let me know. I can’t guarantee that I will be able to accommodate any request, but I’ll at least try.

AnyDice Recipes

AnyDice is a great resource. Here are several probability spreads for your consideration:

And, if you’re a Sidereal…

Comparisons – hit “Graph” to see both at once:

Odds for Odd Rolls

If you need to roll a “7,8,9,10” series on a particular number of dice (say, for the charm Rising Sun Slash), here are the odds for a few sample numbers:

  • 8 dice: 5.7%
  • 10 dice: 11.8%
  • 12 dice: 19.6%
  • 15 dice: 32.8%
  • 20 dice: 53.8%

I’ll be adding to this page occasionally. Suggestions for links are welcome.