The Exalted are chosen by the gods, or by the Elemental Dragons. Some few of them are chosen by someone who cares too much for them to let them die, or by things from beyond Creation. In every case, it is some higher power that selects the Chosen, or receives them.
There is one category in which this is untrue. Oblivion’s chosen may be appointed to their position by the dark masters of the Underworld, but they choose themselves. Every one of them could have chosen a different path. Yes, it might have been a path to reincarnation, or to emptier fates… but it is a choice freely made.
Peacebringer understands this. She helps other people understand it.
Peacebringer came to the Pearl a few months ago. She went to speak to the people. Just a few at a time, perhaps a dozen at most, in Pech and Sparrow and the city of Redleaf. She doesn’t draw public crowds. She prefers late-night meetings – drinks first, perhaps, then small gatherings in houses, then quiet sessions with a few families together. They’re more like therapy sessions than occult ceremonies. She targets people who have lost friends or relatives: sailors and soldiers, especially, but anyone who is recently bereft is a good target. Parents who outlived their children.
She helps them understand the pain and suffering that comes with life. More, she helps them understand the choice they make. Those who die without attachments are least likely to move into the afterlife. There’s no reason to die early, but neither is there a reason to fight against death. Life ends in death, and death ends the pain of life. And then, reincarnation – ah, but she tells of a secret way to avoid that too.
Suffering in life is inevitable; joy, transient. In the afterlife, things are worse. What’s not inevitable is this cycle of existence.
Those who choose to relent when the Worldbreaker’s Fist arrives will have freedom.
A study in white and black. Peacebringer’s irises are black, with long black lashes. Her hair is black; her nails, lacquered the darkest red. She wears jewelry of onyx and dark garnet. Beneath all this, her skin is a pale white. She wears a simple grey robe and hood during her meetings, as well as black dye on her lips. She wears more inconspicuous clothing when out and about.
Peacebringer is a good listener. That’s what stands out to most people when they meet her. She has a smooth, calming voice, and it seems like she’s never hasty. She talks to people, really talks, about the important things that no one ever mentions. Death. Sexuality. The awfulness of the Realm. She seems fearless, and inspires that same fearlessness in others.
This is all a bit of a put-on, of course, but it’s not so far from her true self. The only real difference is that she’s not that great of a listener. Peacebringer really does want to free everyone from the cycle of suffering and pain that is life in Creation. She really does believe in spreading that philosophy. She’s not entirely fearless, but she cares little enough for the people around her to be able to say anything to anyone and not fear for their reactions.
Once in a while she’ll reveal that deeper self to someone. It’s typically for shock value. Whatever true self she has buried even deeper beneath that persona, it’s for her and her alone.
Intimacies: Peacebringer’s true intimacies are cloaked by her power. The ones that she portrays most often are: “Spread the Gospel of Oblivion” (Defining), “End the suffering of others” (Major), “Bring peace” (Major), and “Help people with their sorrow”, but she can display many others depending on the situation. Among her true intimacies are “Worldbreaker’s Fist” (Major, Positive), and “My fellow deathknights” (Positive)
Peacebringer is one of the more experienced and seasoned deathknights in Creation. She was Chosen early and has picked her battles well. She even engineered a trade for herself – she left a deathlord who didn’t need her skills and treated her poorly, and he received the horrific killing machine that he so desired. Now she’s the sharp point for a much blunter instrument. She feels much more comfortable in this role.
As an emissary and provocateur, Peacebringer makes friends easily. Everyone feels like they have something in common with her. People move right past her unusual appearance and feel like they really know the true her underneath. (Her beauty doesn’t hurt.) This makes her able to influence and exploit people well. Those she meets share their own secrets with her, and promise to keep her secrets well.
She uses the oathmaking powers of her Moonshadow caste freely. She never promises anything herself. Instead, she lets people bind themselves to her cause, or indeed to whatever they find most important. Let them learn how hard it is to keep a promise. Let them see that life is pain, that allegiance to any cause brings suffering, and they will give in that much more easily.
Peacebringer’s supernal ability is Socialize. She moves smoothly through any sort of social situation, and understands the connections between people with just a glimpse. She then constructs patchwork personae from dozens of Intimacies, drawn from the ghosts of her homeland. When she needs to connect with someone, she presents them with the person they’d like to see. She has spent so much time with some of these Intimacies that some even have specific Charms attached to them, which can be accessed when she pretends to feel a certain way. She avoids getting too close to people, though. Those who get her to reveal some of her true self can take some of her power from her.
In a fight, Peacebringer is more likely to escape. She knows how to use swords, spears, bows, and scythes, but her primary defense is Black Claw Style, which she knows up to its form. It’s enough to let her disengage and retreat while convincing both her enemies and her allies that she was probably in the right. She tries to avoid situations where she could be cornered, and will attempt to bargain her way out of a fight. When that fails, she’s superhumanly fast on foot, on horseback, or in a ship, and can hide in any shadow or hole large enough to hold her. She’s also capable of taking a surprising amount of punishment, whether physical or mental, shunting some of the damage toward the same ghostly souls that power her personae.
- Xatla Chota, who organizes Peacebringer’s meetings for her. Loyal, organized, disaffected.
- Tatko Ixotchaka, one of Peacebringer’s cult who also (coincidentally) works for the King of Kindness. Dishonest, touchy, neurotic.
- Million-Razor Tornado, the aforementioned horrific killing machine who was traded to her old deathlord. Gleeful, sadistic, needy.
- Worldbreaker’s Fist, her deathlord. Noble, nihilistic, focused.
- Does the ritual that Peacebringer teaches her cult actually keep people from reincarnating? Or does it do something else to their higher soul?
- Where is Peacebringer’s homeland? Are the ghosts she draws on for intimacies with her in some way, or are they back home and connected in some other manner?