Background
So many of those from beyond Creation see it as a terrible machine, an evil construct of law designed to rip the joy and beauty from the Wyld and turn it into dull and lifeless clay. Not so Sunset-on-Snow. In Sunset’s eyes, Creation is a diamond on a velvet cushion, a pearl on a necklace. It is the “I love you” in the rush of confused marriage vows that is the Wyld. Nothing is quite so beautiful or has such meaning to it. Nothing but those who live in Creation can “be” and “become” and “end” quite so definitively.
Sunset-on-Snow was one of the first Fair Folk – those from beyond who came to Creation, forced or not, to try to find a place within it. Sunset has gained fortunes and lost them, been a ruler and a slave, written songs and been the subject of them. Sunset has lived in many places in the North, but chose to settle in Snow’s Hand (now Slumber’s Grasp) for the past few hundred years. In a small pool of the Wyld known as the Glacier of Splendors, a delicate frozen palace impossibly maintains its place as the river of ice slides beneath it.
When King Thenor came to the Glacier of Splendors in in the summer of his fifty-ninth year, Sunset-on-Snow saw an image of a beautiful tragedy extending dozens of years into the future. The slow decline of ruler and kingdom! Wisdom laid low! Children at each other’s throats! The anguish and the ecstasy – such a feast for the soul. How could one refuse such an offer?
The cost to Sunset was great. Immortality, even of Thenor’s flawed sort, is not easily granted. In the intervening years, though, Sunset’s strength has recovered and redoubled. Light returned to the Glacier of Splendors, and the night skies in Slumber’s Grasp are lit by more than just the aurora. Fearing no harm from the citizens of the valley, Sunset often visits the towns and villages in the northern valley.
Sunset-on-snow is fascinated by Turning Wind. His presence is like a tiny symphony, or a looking at the world through a puddle where a stone has been dropped. Other Fair Folk might find it jarring or painful; Sunset finds it pleasantly discordant. So far the sun has only viewed the wind from afar, but who knows what romance might bloom?
Appearance
Skin the color of desert sand. Indistinct eyes behind feather masks. Long and flowing hair somewhere between brown and blonde. A subtle and ever-present smile rests on lips that drip words like honey. A body slim and mid-sized, with neither strong male nor strong female features. The backdrop for Sunset-on-Snow is the very thing itself: a constantly changing display of brilliant colors that cannot be seen from behind.
Sunset-on-snow can wear many forms in Creation, but primarily appears as a myna bird, a wash of color, a feathered wolf in resplendent colors, or a masked human as described above.
Demeanor
Every person in Creation is a toy to Sunset, a beautiful and cleverly-made marionette with which wonderful games can be played. Part of the game is seeing how far things can be pushed before someone discovers that there is, in fact, a game. And then, after the realization comes, how will they react? Seeing such responses is a joy – after all, they are just another part of a longer and deeper game.
Intimacies: “I will always be free” (Defining), “Don’t break your toys” (Major), “Make drama” (Major), “Gossip” (Positive), “Attachments to others” (Negative)
Capabilities
Let the cataphracts wear their armor and ride their chargers into battle. Sunset-on-Snow is nimble and untouchable, clever and quick-witted, daring and charismatic. Why wave a sword when one can slip away from a battle? Why growl when one can laugh?
Regardless of gender or preference, all observers find Sunset-on-Snow stunningly beautiful. The fluidity of Wyld-born form accommodates any romance that might arise. Sunset’s very presence is addictive, though only lightly at first. Those unaccustomed to the Wyld might not even realize why they follow this strange person around like a puppy after its master.
Sunset-on-Snow can walk in Creation for much longer than most Fair Folk. The Wyld in the mountaintops is still preferable, but the feeling is like coming a home from a tavern, rather than from a war.
Supporting Characters
- Beam of Truth, groundskeeper of the glacier. Meticulous, slow, irascible.
- Softly Falling, palace guard. Dour, professional, loves sweets.
- Fire Among the Stars, who grows flowers from sunlight and ice. Flighty, joyous, naive.
- Seppo, who waits for Sunset to come to his village. Young, bright-eyed, needy.
Questions
- How do the other citizens of the Glacier of Splendors react to Sunset’s coming and going? Do they scheme for power, or are they merely phantoms conjured by Sunset’s presence? How many are there here?
- Sunset is hardly just “Fair Folk” any more. Creation’s influence has wrought change here. When that is pointed out, what is Sunset’s reaction – anger? Sadness? Joy?
- Who is there in the valley that Sunset-on-snow might consider a threat?